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Cave

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Devlog

  • Update 1.1: WebGL Build + Minor fixes
    October 20, 2020 by Harry Court
    Hello everyone! I've been working on the game for a bit, and I've done some adjusting to make it work for WebGL, so here it is! Update Notes: Added WebGL Build Adjusted some UI elements. Made final do... Continue reading
  • Cave is now Open Source
    October 17, 2020 by Harry Court#open source, #source code
    That's right! The whole project is available on GitHub through this link! As this game slowly fades into itch.io's plentiful (and possibly way better) library of games, I thought it was time to give a... Continue reading
  • Updates to the Game
    October 08, 2020 by Harry Court
    Hello everyone! If you haven't noticed, the game has updated several times, since the first file upload! Here are the changes; Added more crates to spots that lead to dead-ends. Added 32-bit support!... Continue reading
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